Film Review: “The Hunger
Games”
David Begelman
The film adaptation of the
first book of Suzanne Collins’s trilogy, “The Hunger Games” is set in a
post-apocalyptic North America of the haves and have-nots. It’s the same North
America that has dominated the market on bad, overblown and over-budgeted
films, although the definition of “good” is admittedly up for grabs in many
quarters.
For example, Jeff Bock of
the Los Angeles Exhibitor Relations Company feels that along with “The Hunger
Games,” the quality of films is getting “exponentially better this year,” a
claim he eerily attempts to justify by referring to the superlative marketing
strategies of the studios in appealing to “very specific demographics.”
Evidently, Mr. Bock’s standard
of excellence boils down—as you probably surmised—to what brings in the bucks.
A movie that cashes in to the tune of nearly a quarter of a billion since March
23 just has to be of superior artistic mettle! Maybe the conclusion is
inescapable in Hollywood, especially since the profits were gargantuan: the
film cost only 80 million to make.
Some of us harbor a quite
different measure of excellence, and not because we are nervous Nellies over
film violence. After all, we can revere films like “Paths of Glory,” “The
French Connection,” (and if post-apocalyptical themes are your pleasure, “Blade
Runner”) that abound in violence. Except unlike “The Hunger Games” they are not
suffused with violence that is plainly gratuitous or laced remorselessly with
inane artifice.
“The Hunger Games” is
formulaic precisely because we have seen it all before in movies, from the
Japanese “Battle Royale” in which youngsters are sent to a place where they
fight each other to the death, to “Mad Max Beyond Thunderdome” where a ruthless
power elite stages battles to the death of contestants introduced to their
contests by a ghoulish M.C. who announces, “It’s Killing Time!” And we are
reminded of Golding’s “Lord of the
Flies,” in which kids form an inbred and homicidal civilization.
Director Gary Ross’s flick
is about the adventures of Katniss Everdeen (played by Jennifer Lawrence, in
transparently a downturn from her arresting characterization as an Ozark girl
in “Winter’s Bone”). Katniss hails from an impoverished district her tormentors
envision as the underbelly of their brave new world. She is a huntress, adept
at stalking game with bow and arrow, providing for her starving family, and
manifesting an individualism that one overlord, President Snow (Donald
Sutherland), fears in youngsters for whom hope springs eternal.
Katniss volunteers to
substitute for her younger sister, Primrose (Willow Shields) in a game in which
teenagers are forced to fight to the death while their exploits are broadcast
on television. Katniss prevails against all odds, and escapes to the woods
(albeit a bit more hastily than heroines in “As You Like It” and “Midsummer
Night’s Dream”), hides in trees, gets assailed by peers with nothing but
winning and murder on their minds and by electronically devised hounds that are
combos of enormous pit-bulls and Cerberus, the three-headed dog who guards the
underworld.
All of which proves that
when you produce a film that conflates reality shows, video-games, survival
themes, and cops and robbers scenarios with a youth culture as put-upons, you get to score
mightily—especially if you’re on the youngish side. And we can do without
cinematographer Tom Stern’s obvious filching from “The Blair Witch Project” and
“Cloverfield” the distracting device of filming with hand-held camera, as if
the jerky outcome were somehow a fast track to cinematic realism.
“Do you know where your kids are?” Evidently, many parents
do—they’re at the movies, even when the film is tedious and, in this case,
hazardous to your aesthetic health.
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